# Answer

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This node represents an individual player response in a dialogue. It connects to an AnswerHub (or Link) via an input pin and contains a text string displayed in the in-game dialogue menu.&#x20;

If needed, the node can function as a full player line, including text and voice, after the response is selected.&#x20;
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<figure><img src="/files/YKErgXIq92QGsWjMBpIc" alt=""><figcaption></figcaption></figure>
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Features:

* Assign a unique ID to the phase.
* Define conditions for starting the phase:
  * Once – the phase can only start a single time.
  * Known Phase – the phase starts only if the specified phase has already been triggered.
  * Unknown Phase – the phase starts only if the specified phase has not been triggered before.
* Additional Pins:
  * OnRun – executed each time this node is activated.
  * Post – executed right before the next dialogue phase is launched.
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<figure><img src="/files/L4QXJ3qK3MDMJQSZ0UP1" alt=""><figcaption></figcaption></figure>
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# Agent Instructions: Querying This Documentation

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Perform an HTTP GET request on the current page URL with the `ask` query parameter:

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```

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Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
